Tag: 2026

Map Combo Beginners Guide — ETS2 & ATS (2026)

0 commentsAmerican Truck SimulatorEuro Truck SimulatorMapsMods1.592026ATSbeginnersETS2GuideMap ComboTrucksim

This is the map combo beginners guide for Euro Truck Simulator 2 and American Truck Simulator.

I’m not covering one specific combo here — I’m covering the principles that work for any combination, on any version. Whether you’re watching this on 1.59 or something newer, the logic stays the same.

Requirements

Before downloading anything, two things need to be in order.

First — the game itself. ETS2 and ATS are Steam titles. You need a legitimate copy. That’s it, no workarounds needed.
Second — map DLCs. You need all of them. Not most, not the ones you like — all of them.

Mod developers build on top of official DLC assets. If you’re missing even one DLC, mods that use its roads, cities, or terrain data will fail or cause crashes.

For ETS2 that currently means all paid map DLCs: Iberia, Road to the Black Sea, Beyond the Baltic Sea, Italia, Vive la France, Scandinavia, Going East, West Balkans, Greece, and Nordic Horizons. For ATS: every state DLC released to date, which as of 1.59 includes Illinois.

One thing worth knowing: both games receive periodic free reworks of older regions. SCS rebuilds areas from scratch and ships them as free updates — Benelux, Germany, Austria for ETS2; Route 66 and California for ATS, with UK coming next for ETS2. These are not separate purchases. They arrive with game updates and automatically improve existing DLC content. Mod developers build on top of these too, so keeping your game updated matters just as much as owning the DLCs.

Budget tip: Paid DLCs go on deep discount during Steam seasonal sales — Summer, Autumn, Winter. If you just bought the game, wait for the next sale before spending on all of them. It’s worth it.

Collecting Mods

The easiest starting point is a ready-made combo guide — like the ones on trucksim.top — where someone has already listed all the links in one place. Use the most recent date you can find, because mod versions change with every game update.

Most mods are hosted on Sharemods, MediaFire, Trucky or similar file hosts. Some require a free account, some have slow download speeds on the free tier — that’s normal, just factor in the time.

A few things to know before you start downloading:

Map backgrounds are critical. They look like optional extras but they’re not — they contain map data, zoom levels, and extensions that the combo needs to function. Always include them.

Patches and road connections are not optional. Every combo needs connection patches between maps, and usually a combo fix file that sits at the bottom of the load order. These are small files that most beginners skip — and then wonder why the combo crashes.

Extra mods need caution. Weather mods, real company mods, sound packs — these can conflict with map mods. If you want to add something not in the guide, add it alone first and test before adding more.

On piracy: Don’t use unofficial repacks of paid mods. Beyond the ethics, you simply can’t verify what’s in the file. Stick to official sources linked by the developers.

Installing Mods

All mod files go in one folder:

  • ETS2: Documents / Euro Truck Simulator 2 / mod
  • ATS: Documents / American Truck Simulator / mod

Files should be in .scs format. Some downloads come as .zip — if the zip contains .scs files inside, extract them. If the zip itself is the mod, it can sometimes work as-is.

Keep this folder clean. Remove mods you’re no longer using. My active ETS2 mod folder runs over 100GB — if you let outdated files accumulate, troubleshooting becomes a nightmare.

Always create a separate profile for map combos. Don’t mix a big combo with your main save. This protects your existing progress and makes testing much easier.

Performance Settings

Good news here — this got simpler with recent engine updates.

Config file: Navigate to your game’s config.cfg. Find the line uset r_buffer_page_size and make sure it’s set to the default value of 10. Some older guides told you to raise this — that advice is now outdated and can actually hurt performance on current versions. Reset it to 10 if you changed it.

Steam Launch Options: If you have memory allocation parameters in your launch options — specifically -mm_pool_size, -mm_max_resource_size, or -mm_max_tmp_buffers_size — remove them. The engine no longer needs manual memory allocation. The game manages it better on its own now.

What you can keep:

  • 64bit -nointro -unlimitedlog -rdevice dx11

That’s enough. Clean and simple.

Load Order

This is where most beginners go wrong. Load order is not optional and it’s not flexible — wrong order means a broken combo, guaranteed.

The mod manager starts empty the first time you open it. You move files from your mod folder into the active list one by one, and the position of each file in that list is the load order.

The key principle beginners miss: fixes don’t go in one block at the bottom — each fix sits directly above the map it patches. A fix file needs to load after the map it’s correcting, so it sits above it in the list. Road connections between two maps sit above both of them.

Map background goes at the very top — it needs to see the entire combo below it to extend and render it correctly.

This is why you cannot improvise the order. Don’t try to figure it out yourself — just follow the exact sequence from the guide you used. The video description shows the full list. Copy it exactly.

Troubleshooting

If the combo doesn’t load or crashes:

Check these first, in this order:

  1. Are all map DLCs installed and activated in Steam?
  2. Is every file from the guide present in your mod folder — including patches, fixes, and backgrounds?
  3. Is the load order exactly as shown in the guide?
  4. Are there any extra mods active that weren’t in the guide?

Most failures trace back to one of these four. There’s no shortcut — if something is wrong, you go back through the checklist.

The game log file (game.log.txt in the same folder as config.cfg) will show you exactly which mod is causing a conflict if you want to dig deeper.

After a Game Update

This is the reality of live-service games: when ETS2 or ATS updates, most map mods need to update too. You can’t run 1.59 mods on 1.60 — the game will tell you they’re incompatible.

When a new version drops:

  • Don’t update the game immediately if you’re mid-combo
  • Wait for mod authors to release updated versions — this usually takes a few days to a couple of weeks for major mods
  • Check trucksim.top or the channels you follow for an updated combo post before rebuilding

Patience after a game update saves a lot of frustration.

That covers everything you need to build a working map combo from scratch. If you have questions, drop them in the comments.

5 Years Trucksim Channel Anniversary

0 commentsNews2026anniversaryTrucksim

Earlier this month, trucksim.top celebrated 6 years online.

But today is another important milestone for me personally —
5 years ago, on May 13, I decided to move away from my personal YouTube channel and fully focus on a dedicated TruckSim channel.

Looking back now, it was absolutely the right decision.

📊 5 years later

  • 6.22K subscribers
  • 2+ million views
  • 50.6K watch hours
  • 695 videos published

Honestly, seeing those numbers still feels unreal sometimes.

The channel started with simple gameplay videos, experiments, and updates around Euro Truck Simulator 2 and American Truck Simulator.

🚛 What matters most

The biggest thing wasn’t the numbers.

It was building a community of people who enjoy the same weirdly specific things:

  • hidden roads
  • map combinations
  • game mechanics
  • optimization
  • exploration

Some videos took days of preparation for just a few minutes of content.
Some completely failed.
Some unexpectedly exploded.

That’s just part of the journey.

🙌 Thank you

If you ever watched a video, left a comment or subscribed — thank you.

You helped turn a small experiment from 2021 into something real.

The road continues. 🚚

Trucksim.top Turns 6: From First Posts to Thousands of Miles

1 commentsAmerican Truck SimulatorEuro Truck SimulatorNews20266anniversarynewsTrucksim

Today marks 6 years since I started trucksim.top.

What began as a simple idea — sharing tips, discoveries, and experiments in American Truck Simulator and Euro Truck Simulator 2 — turned into something much bigger than I expected.

🚛 What happened over these 6 years

  • Dozens of guides on profiles, map discovery, and game mechanics
  • Experiments with save editing and optimization
  • Coverage of new DLCs, updates, and features
  • YouTube content alongside the blog
  • A growing audience of people who actually care about the details

Some posts were simple. Some took hours (or days) of testing.
But the goal stayed the same: make useful, practical content for truck sim players.

🔧 What makes this blog different

There are a lot of ATS/ETS2 blogs and videos out there.
Most repeat the same info.

Here, I try to go deeper:

  • Not just what works, but why it works
  • Not just guides, but real experiments
  • Not just news, but context

If you’ve ever used one of my profiles, strings, or guides — you know what I mean.

📈 What changed

A lot.

The games evolved.
The map got bigger.
Tools and mods became more advanced.

And honestly — the expectations are higher now.
People want faster, better, more detailed content.

🔮 What’s next

I’m not planning to stop.

In fact, I want to push further:

  • More advanced guides (especially around map data & automation)
  • Better tools and reusable templates
  • More structured content instead of one-off posts
  • Deeper integration between blog and YouTube

🙌 Thanks

If you’ve been reading, watching, or using anything from trucksim.top — thank you.

Even if you just stopped by once to grab a guide — that still counts.

ATS Upcoming Illinois DLC release on May, 14

0 commentsAmerican Truck SimulatorMapsNews1.592026American Truck SimulatorATSDLCIllinois DLCMapteaserTrucksim

American Truck Simulator continues its expansion into the American Midwest, and one of the most anticipated upcoming map expansions is the Illinois DLC. This new state will bring players to the heart of the U.S. transportation network, featuring major cities, iconic highways, and a diverse economy centered around agriculture, industry, and logistics.

SCS Software revealed official date of release – May, 14 – 2026 as well as official video trailer.

Welcome to the Prairie State

The Illinois DLC was officially announced in February 2025. The state is often called the Prairie State, known for its vast farmland, historic towns, and one of the most important transportation hubs in the United States.

In ATS, Illinois will allow players to:

  • Drive along historic routes such as Route 66
  • Explore the state capital Springfield
  • Visit the massive metropolitan area of Chicago
  • Travel through agricultural regions and industrial corridors

The state sits in a key geographic position connecting the Midwest with the rest of the country, which makes it an important logistics hub both in real life and in the game.

Cities Expected in the Illinois DLC

According to teasers and previews, Illinois will include a mix of major cities and smaller towns. The currently known or expected cities include:

  • Chicago
  • Springfield
  • Peoria
  • Champaign
  • Bloomington
  • Rockford
  • Quincy
  • Effingham
  • Marion
  • East St. Louis
  • Moline

These locations will allow players to experience a mix of large metropolitan areas, mid-sized industrial cities, and smaller agricultural communities.

Detailed City Previews

Peoria

One of the cities already showcased by SCS is Peoria, located along the Illinois River.

In ATS, the city will include:

  • Industrial depots related to heavy equipment manufacturing
  • A custom river port depot
  • Scenic riverfront driving routes
  • Connections via Interstate 74 and US Route 24

Peoria’s strong manufacturing heritage and river logistics will play an important role in the cargo economy of the region.

Champaign

Another previewed city is Champaign, part of the Champaign-Urbana metropolitan area.

Highlights expected in ATS include:

  • University-inspired landmarks and buildings
  • A recognizable downtown skyline
  • Agricultural industries such as corn and soybean farming
  • Depots like food processing plants, warehouses, and retail stores

The region will represent the agricultural heart of Illinois, providing a variety of cargo opportunities for players.

Smaller Towns and Settlements

In addition to the main cities, the Illinois DLC will feature at least 11 smaller settlements. These towns help make the map feel more realistic and provide additional road connections and scenery.

One example shown by the developers is Monmouth, a historic agricultural town in western Illinois near the Iowa border.

These settlements will likely include:

  • Small agricultural communities
  • Scenic rural roads
  • Truck stops and service areas

Industries and Cargo

Illinois is one of the most economically diverse states in the U.S., and the DLC will reflect that with a wide range of industries.

Expected cargo sectors include:

  • Agriculture (corn, soybeans, farm supplies)
  • Food processing
  • Manufacturing and heavy equipment
  • Logistics and warehousing
  • River and rail transportation

The state is also known for its role in national exports and manufacturing, making it a natural fit for ATS freight operations.

Roads and Truck Stops

Developers have already teased several truck stops and highway facilities located across the state, including rest areas near:

  • Peoria
  • Rockford
  • Effingham
  • Rend Lake

These locations will provide realistic rest areas for long-distance trucking routes through the Midwest.

Illinois is expected to feature major interstate connections, including corridors linking the state with neighboring DLC regions.

Final Thoughts

The Illinois DLC represents an important step in the eastward expansion of American Truck Simulator. With major logistics hubs like Chicago, historic highways like Route 66, and a mix of industry and agriculture, the Prairie State has the potential to become one of the most interesting regions in the game.

Illinois looks like a promising addition to the growing ATS map.

Trucksim Showcase 04.25.2026

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Trucksim is on hold right now. I’m reading news and even did couple videos but rarely open games. It is still some reasons for that – luck of free time and motivation. I’m trying to balance my personal life with this hobby project, and that naturally slows things down.

The channel is no longer growing the way I once expected. To be honest, I feel somewhat dependent on YouTube’s algorithms and the uncertainty of ad revenue. Income from YouTube and the blog is quite small, and Patreon is still at $0.

Because of that, I’ve decided to dedicate more time to my personal life and reduce the amount of high-effort editing and complex guide scripting.

About the Guide Series

For those who follow the channel for guides, I currently have three main series:

I don’t have specific plans yet for the first two. I tried 1.59 open beta for ATS but not on 100% there and waiting for Illinois DLC. Hidden roads is also on pause despite I have numerous new roads in ATS but not consolidated them all. Map Combos are obviously are waiting for the final releases of both games and mods update so they will not return very fast. Ans since I plan to reduce the number of setups (and therefore videos), I will probably start with something bigger and more comprehensive than other parties. I don’t plan to rush out a combo setup just to be first. I’m not interested in clickbait or quick tricks to gain views. Instead, I will release a combination setup that I personally enjoy and would actually use myself — even if that means it comes out later and gets fewer views.

So for now:
No dates.
No commitments.
And no answers to questions like, “When will the 500-map combo be available?”

When it’s ready — and when I’m truly satisfied with it — I’ll share it.

Thank you for your understanding and support.

Big Map Combinations Beginners Guide and Secrets for ATS & ETS2 1.58 (2026)

0 commentsMaps1.582026ATSbeginnersETS2GuideLouisianaMap Combomap modNordic HorizonsTrucksim

Map Combos for SCS trucking games are not an easy for newcomers. So you can find lot of ready setups for actual version, including here on Trucksim, but before start better to avoid obvious mistakes. In this guide I’m explaining how to build map combo for Euro Truck Simulator 2 (ETS2) or American Truck Simulator (ATS), from how to download and combine maps, to tricks how to avoid crashes. I will cover the basics for beginners. Guide made in 2024 but is still actual in April 2026 on game versions 1.58 and latest DLCs

Mentioned in video parameters for Launch Options in Steam:
for 8GB
-64bit -nointro -unlimitedlog -rdevice dx11 -mm_pool_size 4096 -mm_max_resource_size 32 mm_max_tmp_buffers_size 1000
for 16GB
-64bit -nointro -unlimitedlog -rdevice dx11 -mm_pool_size 8192 -mm_max_resource_size 32 -mm_max_tmp_buffers_size 1000
for 32GB
-64bit -nointro -unlimitedlog -rdevice dx11 -mm_pool_size 16384 -mm_max_resource_size 32 -mm_max_tmp_buffers_size 1000

Telegram: https://t.me/trcksm

ETS2 Benelux Rework: Everything We Know So Far

0 commentsEuro Truck SimulatorMapsNews1.592026belgiumbenelux reworkETS2LuxembourgnetherlandsnewsreworkscsteaserTrucksim

If you’ve been waiting for SCS Software to finally modernize one of Euro Truck Simulator 2’s oldest regions — your time is coming. Project Benelux is well underway, and based on everything revealed so far, it’s shaping up to be one of the most ambitious base-map overhauls in the game’s history.

What Is Project Benelux?

Announced in February 2025, Project Benelux covers a complete ground-up rebuild of all three Benelux countries — Belgium, the Netherlands, and Luxembourg. SCS Software It follows directly from the Germany city rework completed in update 1.53. The region had remained almost completely unchanged since ETS2’s initial release back in 2012.

The project is a major team effort. Lead designer Jan H. confirmed that 10 map designers are working on the project, alongside contributors from the Research, QA, Assets, and Programming departments.

New Cities and Roads

Among the headline additions are brand-new cities like Antwerp and Eindhoven, plus major road routes including the A2 motorway, a large portion of the E40 highway, and the scenic N57 road in the Netherlands.

Here’s a breakdown of every location confirmed so far:

Brussels, Belgium — the Belgian capital’s road network has been reworked, connecting major industrial areas like Forest and Anderlecht to strategic logistics districts such as Schaerbeek.

Antwerp, Belgium — previewed in December 2025 as one of the new cities being added as part of the rework.

Luxembourg City, Luxembourg — SCS promises the city will be elevated to the quality standard players expect from modern ETS2, delivering an experience that is far from small despite the country’s size.

Eindhoven + DAF Trucks Facility, Netherlands — Eindhoven is being introduced as a completely new city, with recognizable landmarks including the Lichtnaald sculpture and the iconic UFO-shaped Evoluon building. The DAF Trucks manufacturing facility in Eindhoven is also included.

Groningen, Netherlands — the city has been fully rebuilt from the ground up. A major highlight is the accurate recreation of the N7 ring road, including its real-life underground section. Industrial areas include furniture stores, logistics depots, grocery warehouses, and a large modern sugar factory. Closer to the city center, drivers will pass the Verbindingkanaal canal, the main railway station, the bus terminal, and the architecturally striking Groningen Museum.

New Gameplay Features

Players can look forward to delivering to reworked depots and entirely new industries, including a sugar beet processing factory, as well as new landmarks scattered across the region.

The team has been open about the unique challenges of the region: the Benelux countries are rich in complex highway infrastructure, waterways, canals, dams, locks, and drawbridges, with terrain ranging from flat northern plains criss-crossed by canals to the dramatic scenery of the Ardennes in Belgium and Luxembourg.

One notable first for the ETS2 base map: the Benelux rework will introduce custom depots to Europe — a feature that had previously only been available in American Truck Simulator.

When Does It Release?

No official release date has been announced. SCS head Pavel suggested during a Christmas 2025 stream that Benelux was targeting update 1.58 SCS Software, though the rework did not ship with 1.58 when it released in February 2026. Given the increasing frequency of devblogs through early 2026, a release in the first half of the year seems likely.

Project Benelux isn’t a visual touch-up — it’s a full reconstruction of one of the game’s oldest map sections. New cities, reworked capitals, hundreds of kilometers of new roads, canals, drawbridges, custom depots, and new industries, all built from scratch by a dedicated team of over 10 map designers. It’s going to be a big one.

Keep an eye on the official SCS blog at blog.scssoft.com for the latest updates.

World of Trucks Events Temporarily Paused

1 commentsAmerican Truck SimulatorEuro Truck SimulatorNews2026achievementnewsreworkscswotr

SCS Software has announced a temporary pause of World of Trucks events. According to the developers, this decision was made to allow time for improvements to the systems and infrastructure that support these events.

The goal of this rework is to better integrate event features directly into the game. Planned improvements include the ability to track progress, view achievements, and claim rewards without leaving the game interface.

The studio also mentioned additional ideas currently in development, but more details will be shared later when plans are finalized. Events are expected to return once these improvements are completed.

In the meantime, SCS Software will continue releasing new content and updates for Euro Truck Simulator 2 and American Truck Simulator.

Support Trucksim!

0 commentsAmerican Truck SimulatorEuro Truck SimulatorMapsModsNewsVideos2026patreonsupportTrucksim

Hello everyone and welcome to Trucksim blog,

I revived my Patreon and supporter already getting extra content and faster updates.

I wanted to have an honest conversation with you about Trucksim and its future.

What This Project Is

For over 5 years, I’ve been creating detailed map combo tutorials, hidden road guides, and 100% discovered profiles for both ETS2 and ATS. Every major game update, every DLC release, every map mod version – I’m there documenting it, testing combinations, and making sure you have working setups.

The blog (trucksim.top) and YouTube channel exist because I genuinely love this community and these games. But here’s the reality: this is a hobby that takes significant time and effort.

The Real Numbers

Currently, the YouTube channel generates about $40-50 per month from ads. To put that in perspective:

  • Each map combo tutorial takes 6-10 hours (testing, recording, editing, writing)
  • 100% map discovery guides take 50-60 hours of gameplay per version
  • Hidden roads compilations require meticulous exploration and documentation
  • The blog requires constant updates, hosting, and maintenance

I earn more in a couple hours at my regular job than the channel generates in a month. This has always been about community contribution, not income.

Why I’m Setting Up Patreon

I want to keep creating these guides. The community clearly finds them valuable – you watch them, use the profiles, and follow the tutorials. But as the games grow more complex (70+ map combos, over 350 hidden roads in ATS and ETS2, massive map expansions), the time commitment keeps increasing.

Patreon isn’t about getting rich. It’s about making this sustainable as a hobby without feeling like I’m working for free.

What You Get

Free Content (Always):

  • All YouTube tutorials remain free
  • All blog guides remain free
  • All profiles and save files remain free
  • Nothing changes for people who can’t or don’t want to support

For Patreon Supporters:

  • Early access to new map combos and guides (1-3 days before public release)
  • Early access to discovered profiles
  • Behind-the-scenes content about the creation process
  • Input on which content to prioritize next
  • My genuine gratitude for keeping this sustainable

Tiers

$3/month – Coffee Supporter

  • Early access to all guides and profiles
  • Patron-only updates

$10/month – Elite Supporter

  • Everything above
  • Vote on upcoming content
  • Special thanks in video descriptions
  • Custom map combo consultation (within reason)

The Bottom Line

If 50 people support at $3/month, that’s $150 – roughly what it costs me in time to maintain this project monthly at a minimum wage equivalent. If 100 people support at $3/month, I can justify dedicating more regular time to this instead of feeling guilty about not working on paid projects.

If you’ve ever:

  • Saved hours using one of my profiles
  • Successfully set up a complex map combo thanks to a tutorial
  • Found all the hidden roads using my guides
  • Appreciated having free, detailed documentation

…and you can afford $3-10/month, please consider supporting.

If you can’t afford it – that’s completely fine. Everything stays free. I mean that sincerely.

What Happens If Support Doesn’t Come?

Honest answer: I’ll keep making content, but less frequently. I’ll focus only on major updates (new DLCs, significant map releases) instead of every minor version. The quality won’t drop, but the quantity will.

Thank You

Whether you support financially or just watch/read – thank you for being part of this community. Truck sim modding is a niche, but it’s a passionate one, and I’m proud to contribute to it.

Let’s keep this truck rolling (sorry, had to).

Patreon: https://www.patreon.com/c/punkito YouTube: youtube.com/@trucksim Blog: trucksim.top

— Punkito (Trucksim Top)

How to Merge Map Progress in Profiles for ETS2 and ATS – 2026 Guide

0 commentsAmerican Truck SimulatorEuro Truck SimulatorMapsMods1.58100%100% discovered map2026ETS2full mapGuideMap discoverymap modmergeprofilePromodspythonRoexRoExtendedTrucksimvanilla ets2

New game versions updates are here so we will also see the mods updates and it is perfect time to make you perfect profile.

In this guide I explain how to merge several profiles map discovery progress on example of merging vanilla 100% and Promods 87% profiles on ETS2 1.58. You can try this scheme on future versions in both ETS2 and ATS. Below you can find link to text version, tools and also ready strings used in this video.

Guide:

1. Reason

There are several reasons. The most common one:

You play vanilla + DLC on one profile. And you play mod maps like Promods or Roextended on another profile.
Keeping them separate is fine. But what if you want:

  • Your 100% vanilla discovery
  • Plus your mod map exploration
  • Combined into one master profile

Another reason:

You created a new profile for TruckersMP or testing purposes. And later you want your original progress back
Or maybe you lost progress after an update and want to rebuild quickly.
In all these cases — merging discovered map items makes sense.

Important:

In this tutorial we are merging only discovered map items.

We are not merging:

  • Garages
  • Money
  • Drivers
  • Trucks
  • XP

That is a completely different topic.

2. What Was the Problem With the Old Method?

My year-old guide is still mostly actual and you can still use Notepad++ or other editor but new guide can save you hours. Let me remind you that in every profile, discovered roads are stored in a strict indexed order inside the game.sii file.

If you simply copy part of the data:

  • The order becomes incorrect
  • Duplicate entries appear
  • The profile may crash
  • Or the game may behave unpredictably

And this becomes a serious problem because:

  • Vanilla profiles contain thousands of discovered entries
  • With map mods, this can grow dramatically

Manually fixing that with Notepad++ used to require:

  • Regex
  • Manual renumbering
  • Removing duplicates
  • Reindexing everything from zero

It worked — but it was slow and error-prone. So today we go another way. We automate the process using a Python script.

3. Make backups!

If you plan to modify game files always Make backups! This is extremely important.
Your profiles are located by default in: Documents/ETS2/profiles or Documents/ATS/profiles
Copy the entire profiles folder somewhere safe. If something goes wrong, you restore everything in seconds.
Disable Steam Cloud synchronization for all profiles involved. We cannot modify profiles that are stored only in Steam Cloud. After disabling Steam Cloud, profiles will be saved locally in the Documents folder.

4. Preparations and tools

As always for manipulations with the profiles we need several tools:
Truck Tools for save decryption – it is free of charge application you need to install to make various actions with you profiles in both games. You can also use your preferrable tools for game files decryption
https://trucksim.top/trucktools
Sublime Text – we need good text editor that allow us to run big files. While I use Sublime, you can use your preferable text editor like Notepad++ or even VS Code.
https://www.sublimetext.com
Python installed on your system – it will run my script. Python is also free of charge.
https://www.python.org/
The merge-discovered.py script – you can download the script for free
https://sharemods.com/uig6zgjgicrf/merge_discovered.zip.html

How to use Python?

1. Go to the official website: python.org
2. Download the latest stable version for Windows.
3. Run the installer.
⚠️ Very important: Before clicking “Install”, check the box: Add Python to PATH This is critical. If you skip this, the `python` command will not work in Command Prompt.
4. Click Install and wait.
5. That’s it.

How to Check If Python Is Installed?

Open Command Prompt and type: python –version or py –version
If you see something like: Python 3.x.x You’re ready to go.
If you see an error like “python is not recognized”, then:
Either Python is not installed
Or it was installed without adding to PATH. In that case, reinstall and check the PATH option.

Before starting

1. Make sure all profiles you plan to modify have Steam Cloud disabled.
2. If merging modded profiles, verify that all required mods are present in your mod folder.
3. Enable file decryption in config: g_save_format 2
4. Enable console: uset g_developer 1 and uset g_console 1
5. Make sure all profiles are from the same game version (don’t combine ATS profiles with ETS2 profiles and vice versa)

5. Prepare profiles

Enter each profile you want to merge.
Create a new save to identify them easily by timestamp.
Decrypt each profile using Truck Tools.
Inside each profile, locate the file: game.sii and copy them one by one to a new folder.

6. Merging Process

With the old method, you had to manually clean and reorder everything in Notepad++. With the new method, we only extract the necessary data in seconds.
Instead of manually:
Removing prefixes
Reordering numbers
Re-adding brackets
Generating incremental indices
Removing duplicates

We now use a Python script that:
Extracts all discovered item IDs
Removes duplicates automatically
Reorders them correctly
Recreates properly indexed discovered items entries
Outputs a ready-to-paste result
Shows you stats

Collect all game.sii files from desired profiles in one folder.
You can rename them as you wish, just make sure that they have .sii extension. Example profile3.sii or promods.sii etc.
Put the script merge_discovered.py to the same folder.
Open terminal or command prompt in the script folder (right click with Shift – Open Powershell window here) and type:

python merge_discovered.py

or

py merge_discovered.py

Press enter
The script will:
Detect all `.sii` files in the folder
Show how many items were found per file
Show total collected items
Show duplicates removed
Generate output file: merged_discovered.txt – fully indexed and ready to paste.

Then Open the target profile’s `game.sii (The profile in which we want to get results of merge)
Replace its `discovered_items` block with the newly generated one.
Save the file.
Open the save in the game.
Enjoy the results.

One known side effect

Recruitment agencies may not work properly after modifying discovered items. If you attempt to hire new drivers after merging, the game may crash.
Recommended workaround: Hire all drivers you need before modifying profiles.


Strings (just to start playing with profiles):

Promods 2.81 + Vanilla and all DLCs 1.58 (97% opened) shown on video: https://sharemods.com/52h3e9m8pz8y/merged_discovered.zip.html
Vanilla ATS 1.58: https://sharemods.com/9za32n2np5lz/trucksim-ats-158-full.zip.html (video guide: https://youtu.be/cyMA_ve4b0g)
Vanilla ETS2 1.57 (actual in 1.58) https://sharemods.com/qg0c06anedg6/trucksim-100-percent-febr-2026.zip.html (video guide: https://youtu.be/PEDznU4U7T0)
Roextended +Vanilla and all DLCs (outdated): https://sharemods.com/3lmagkhl784x/roex99percent_trucksim.txt.html
Promods 2.74 (99.9%, outdated) https://sharemods.com/njxw5ia2bwqb/promods-trucksim.zip.html (video:https://youtu.be/sZzEPyASnAM?si=RUmCuI5c0vzeHn59)

100% discovery study