Support Trucksim!
Hello everyone and welcome to Trucksim blog,
I revived my Patreon early this year and sometimes do extra content there.
I wanted to have an honest conversation with you about Trucksim and its future.
What This Project Is
For over 6 years, I’ve been creating detailed map combo tutorials, hidden road guides, and 100% discovered profiles for both ETS2 and ATS. Every major game update, every DLC release, every map mod version – I’m there documenting it, testing combinations, and making sure you have working setups.
The blog (trucksim.top) and YouTube channel exist because I genuinely love this community and these games. But here’s the reality: this is a hobby that takes significant time and effort.
The Real Numbers
Currently, the YouTube channel generates about $30-40 per month from ads. To put that in perspective:
- Each map combo tutorial takes 6-10 hours (testing, recording, editing, writing)
- 100% map discovery guides take 50-60 hours of gameplay per version
- Hidden roads compilations require meticulous exploration and documentation
- The blog requires constant updates, hosting, and maintenance
I earn more in an hours at my regular job than the channel generates in a month. This has always been about community contribution, not income.
Why I’m Setting Up Patreon
I want to keep creating these guides. The community clearly finds them valuable – you watch them, use the profiles, and follow the tutorials. But as the games grow more complex (70+ map combos, over 350 hidden roads in ATS and ETS2, massive map expansions), the time commitment keeps increasing.
Patreon isn’t about getting rich. It’s about making this sustainable as a hobby without feeling like I’m working for free.
Free Content (Always):
- All YouTube tutorials remain free
- All blog guides remain free
- All profiles and save files remain free
- Nothing changes for people who can’t or don’t want to support
The Bottom Line
If 50 people support at $3/month, that’s $150 – roughly what it costs me in time to maintain this project monthly at a minimum wage equivalent. If 100 people support at $3/month, I can justify dedicating more regular time to this instead of feeling guilty about not working on paid projects.
If you’ve ever:
- Saved hours using one of my profiles
- Successfully set up a complex map combo thanks to a tutorial
- Found all the hidden roads using my guides
- Appreciated having free, detailed documentation
…and you can afford $3-10/month, please consider supporting.
If you can’t afford it – that’s completely fine. Everything stays free. I mean that sincerely.
What Happens If Support Doesn’t Come?
Honest answer: Since the income from Patreon since I re-opened it is still very low I’m keep making content, but less frequently. I reduced count of guides and focus only on major updates (new DLCs, significant map releases) instead of every minor version. Instead of spending 5 hours a day I spend only 1. Also unfortunately I removed from description here all perks for higher tier since no-one subscribe it. And itself content for Patreon only also reduced to minimum.
Thank You
Whether you support financially or just watch/read – thank you for being part of this community. Truck sim modding is a niche, but it’s a passionate one, and I’m proud to contribute to it.
Let’s keep this truck rolling (sorry, had to).
Patreon: https://www.patreon.com/c/punkito YouTube: youtube.com/@trucksim Blog: trucksim.top
— Punkito (Trucksim Top)
SCS Announced Nevada Rework Project
If you’ve spent any time hauling through American Truck Simulator’s Nevada, you know it’s one of those maps that’s been quietly showing its age. Fitting, since it was one of the states that shipped with the base game — and now SCS has confirmed it’s next in line for a ground-up overhaul.

What SCS Announced
SCS Software revealed the Nevada Rework Project, following on from the studio’s recent work reworking Route 66. This next major undertaking will completely overhaul the Silver State. Nevada joins the growing list of original ATS states – after Route 66 – getting brought up to modern mapping standards.
Map designers will rework every existing city and road network in the state to match the quality of SCS’s newest content, and because Nevada was one of the original states released with ATS, the team will be able to rebuild many locations from scratch while keeping the atmosphere that makes the state distinct. In other words: this isn’t a quick texture pass, it’s the same “erase and redraw” treatment we’ve seen with Utah, Colorado, Wyoming, and others in past rework waves.
New Ground, Not Just Fresh Paint
The part that’ll actually get people talking is the expansion angle. SCS is also using the rework as a chance to add locations and road connections that were missing from the original Nevada map — including the city of Fallon, east of Carson City, along with the missing stretch of US-95 running north-south through it.
That’s a real gap being filled — anyone who’s driven the current Nevada knows the state feels sparse and disconnected in places compared to newer DLCs. Adding Fallon and completing that US-95 corridor should make the drive between Reno/Carson City and the rest of the state feel a lot less like a shortcut through empty desert.
On top of the road network work, SCS says the state will also get a variety of brand-new custom depots, giving players more diverse delivery destinations and making freight runs across Nevada feel more immersive.
Where This Leaves Things
SCS is framing this as just the start, with more development previews to come as the project progresses. No timeline yet – which tracks, since these state reworks tend to be multi-post journeys before they actually ship. Expect the usual drip of city-by-city previews over the coming months.
For those keeping score, this puts Nevada alongside the current lineup of “originals getting reborn” – following the Route 66 corridor rework – and suggests SCS is committed to slowly bringing the entire original ATS map up to 2026 standards.
Nevada was overdue. Vegas aside, the state always felt like the thin connective tissue between California and Utah rather than a destination in its own right. If Fallon and the US-95 gap get filled in the way SCS is describing, this could turn one of the most-skipped states in the game into one worth detouring through.
Source: SCS Software Blog – Nevada Rework Project: First Overview

Eurafrica Comes Back with New Name and New Expansion
If you’ve been following the Eurafrica map mod for Euro Truck Simulator 2, big changes just landed alongside the 1.60 compatibility update. The map itself is getting a rebrand and a brand-new expansion, and the way you access it is changing too. Here’s everything you need to know.

What Is Eurafrica?
For anyone new to it, Eurafrica is a personal, hand-crafted representation of Africa’s road network for ETS2, focused on the Maghreb region and beyond. It’s built to balance detail with performance, and comes packed with custom garages, companies, models, and genuinely challenging roads. It’s also compatible with major map mods like Promods and Roextended, so it slots into a lot of existing setups without a fight.
There are several video showcases on YouTube if you want to see it in action before diving in.
The Big Change: A New Name and a New Expansion
As of July 2026, the mod has been restructured:
- Eurafrica is now Eurafrica_Maghreb — a rename that also opens the door to a new companion map.
- Eurafrica_West launches as an expansion, extending the Maghreb map further into West Africa.
This isn’t just a cosmetic rename. It’s tied directly to a new access model the creator is rolling out, largely as a response to ongoing piracy and unauthorized redistribution of the mod.
The New Tiered Subscription System
This is the part that matters most for current and future subscribers. Access to Eurafrica_Maghreb now works on a level system tied to consecutive subscription payments:
| Payment # | Level Unlocked |
|---|---|
| 1st payment | Level 1 |
| 2nd payment | Level 2 |
| 3rd payment | Level 3 |
| 4th payment | Level 4 |
| 5th payment | Level 5 |
This applies whether you’re on a monthly, quarterly, semi-annual, or annual plan — each billing cycle simply counts as one “month” toward your level, in order.
Eurafrica_West Is Locked Behind Level 5
The new West expansion isn’t available on its own. You need to have reached Level 5 on Eurafrica_Maghreb first, and then it’s a one-time payment of €20 on top of that to unlock West. The purchase link for this is sent individually on request once you qualify.
What Happens to Existing Subscribers
If you’ve already been subscribing:
- All your prior consecutive, uninterrupted payments count toward your current level.
- If you’ve been subscribed uninterrupted since before March 2026, you’re automatically bumped to the highest level.
The Fine Print on Interruptions
The system is unforgiving about lapses:
- A gap in payment of 1 to 30 days costs you one level.
- Longer gaps cost you levels proportionally (e.g., a 2-month gap = -2 levels).
- The creator notes case-by-case exceptions may be considered for long-time loyal subscribers, but it’s not guaranteed.
Distribution, sharing, or reselling the mod in any form — even partially — results in immediate, permanent loss of access, regardless of how much you’ve paid or renewed.
Why the Overhaul?
2-tier system serves two purposes:
- Reward loyalty — long-term subscribers get access to more advanced versions of Maghreb and exclusive access to West.
- Deter piracy — a leveled, payment-history-based system is harder to replicate for anyone trying to redistribute the mod illegally.
Access Process Stays the Same
If you’re new to Eurafrica, the download process hasn’t changed: you open a support ticket, fill out the form (which counts as agreeing to the Terms of Conditions and Copyright/Disclaimer notice), and wait for the creator to send a download link. Response isn’t instant — the creator isn’t online 24/7 — so patience is part of the deal. Subscribers get access to the Premium range (map + Road Connection and other add-ons) for as long as the subscription is active, plus community support in English and French.
Bottom Line
If you’re a current Eurafrica subscriber, your existing payment streak now directly determines what you can access — so keeping that subscription uninterrupted is more important than ever if you’re aiming for Level 5 and a shot at Eurafrica_West. For newcomers, it’s business as usual to get started, but climbing the levels will take time and consistency.
As always: play safe, respect the terms, and enjoy the roads. 🚛
100% discovered study 07.25.2026
Finally I have guides for 100% in both games in 1.60 and even more. It is obviously 1.61 is right around the corner, but we still don’t know whether the map will be affected by the new version.
Below you can find 100% for ATS and ETS2. As well as 100% on ProMods 2.83.
I’m not sharing my RoExtended profile, but on it I’ve also reached 99.96%, after discovering new roads.
Technically I figured out how to extract map sectors and convert them into discovered items. It feels a bit like cheating, but it’s the only way to discover some mods with glitchy sectors. I won’t be sharing the process, since it’s fairly complicated and requires coding knowledge — I’ll just use it occasionally to create “dream profiles” with fully discovered maps.
Since this kind of content isn’t very popular, I don’t think it’s worth making videos about it — the evidence is right there: even the merging guide doesn’t get much traction, and I suspect content about decoding files would just bring a storm of negative feedback.
ATS 1.60 – 100% Explored map with all DLC (July 2026, all map DLCs)

[Guide] ETS2 1.60 – 100% Explored map with all DLC (July 2026, all map DLCs)

[Podcast] ETS2 1.59 – 100% Explored Promods map (June 2026, including Vanilla)

I do these discovery since 2017 and I discover whole map almost on every game versions including all expansions and reworks. Should I update it? Or create the one for ATS?

North Dakota teased
SCS teased on their social media a next upcoming DLC for ATS (which will be after South Dakota and British Columbia expansions). Gigantic fish monument tells us that it will be North Dakota – World’s Largest Catfish is in Wahpeton, ND – famous for the Red River of the North, a premier fishery for channel catfish, walleye, and northern pike.

After the South Dakota it is quite predictable step in USA and we can assume this DLC will out nor early that 2027-2028.

Map Combo Study 07.22.2026
Version 1.60 for ETS2 and ATS is still actual and we have some time to enjoy big map mods configurations until that. While I’m testing now gigantic map combo for ETS2 (I hope to finish it on upcoming weekend but not sure) below you can see latest guides for both games with actual mod versions. ATS combo is final but there is lots of additions in Europe. I’m not rushing out a combo setup, I will release only those that I personally enjoy and would actually use myself.
Lately I’ve also updated Beginner’s Guide which help new comers to dive to combos world. Also since it was drastic changes in game engine in 1.59 I strongly recommend watching it everyone who did not touch configurations for a while. It will save you time, prevent recurring issues, and help you create a stable and enjoyable setup from the start.
ETS2 Mega Map Combo for ETS2 1.60 – Tutorial – July, 6 – 2026

ATS Final Map Combo for ATS 1.60 with 15 Maps – July, 14 – 2026

Guide mentioned above could be helpful:

Youtube channel as well as this blog is my hobby so I can spend on it only the free time. If you like my content please consider to support Trucksim on Patreon.
Final Map Combo for ATS 1.60 with 15 Maps – July, 14 – 2026
Final map combo for ATS 1.60. It includes Coast to Coast, Promods Canada, Reforma, Beyond, ATMX, Grand Utopia of America, Radiator Springs, More American Cities, Sierra Nevada and other mods. Links below consist 15 maps and additions. Only Free mods.

Links:
📌Coast to Coast Map 2.23.60.0 https://trucksim.top/mck5
📌Coast to Coast FIX 1.60 – 1.0.0 https://trucksim.top/77rf
📌Reforma 2.9.9.160 https://trucksim.top/j8q9
📌Reforma Mega Resources 2.9.9.160 https://trucksim.top/et5v
📌Reforma Sierra Nevada 1.16.160 https://trucksim.top/0vxg
📌Reforma Other Maps Patch 37.160 https://trucksim.top/pnhz
📌Promods Canada 1.6.3 https://trucksim.top/38bg
NEW📌ATS Expansion 22 (Requires Volvo Construction and Heavy Cargo DLCs) https://trucksim.top/2363
UPDATE📌Grand Utopia of America 1.5a https://trucksim.top/n1yv
📌Grand Utopia of America – Base Map Connection 1.3 https://trucksim.top/1nzq
📌More American Cities 1.0b https://trucksim.top/3gzl
📌More American Cities Fix 1.60-1.0.0 https://trucksim.top/98mf
📌More American Cities – Reforma Sierra Nevada FIX 1.60-1.0.0 https://trucksim.top/s37m
​NEW📌More American Cities – ATS Expansion FIX 1.60-1.0.0 https://trucksim.top/7z8a
NEW📌Beyond ATS 10.0 https://trucksim.top/l58f
NEW📌Coast to Coast – Beyond RC https://trucksim.top/gtlx
NEW📌Beyond – ProMods Canada Fix 1.60 – 1.0.0 https://trucksim.top/4fro
📌American Open Spaces 1.2 https://trucksim.top/805p
📌EMMN Expansion 1.60-1 https://trucksim.top/bt97
📌Ontario-Quebec V13-160 https://trucksim.top/wi8b
📌EMMN – Ontario-Quebec RC 1.60-2 https://trucksim.top/o5pr
📌EMMN – Promods Canada RC 1.60-1 https://trucksim.top/e4dy
NEW📌EMMN – ATS Expansion RC 1.60-1 https://trucksim.top/68g6
📌Radiator Springs 1.3 https://trucksim.top/58w2
📌Radiator Springs Fix 1.60-1.0.0 https://trucksim.top/r2yv
📌Project Better Arizona 0.5.2 https://trucksim.top/rf0s
UPDATE📌Project Better Arizona Reforma Connection 1.15.1 https://trucksim.top/aeg7
📌West Coast Ferry Terminals 1.1.2 https://trucksim.top/feih
📌Trucksmap USA 1.7.1.60 https://trucksim.top/34dk
NEW📌ATMX 9.0 https://trucksim.top/o798
📌Ultimate Combo FIX – ATS 1.60-1.0.0 https://trucksim.top/ubvp
📌North America Map (Dark) (Steam Workshop) https://trucksim.top/e943
Mega Map Combo for ETS2 1.60 – Tutorial – July, 6 – 2026
I’ve combined 41 maps to make amazing long hauls in ETS2 1.60 Mega map combo. If you just jumped in trucking simulators world don’t ignore Beginner’s Guide which can answer a lot of important questions.
Today’s combo includes Promods, Roextended, Rusmap, EAA, Beyond, Maghreb, Poland Rebuilding, Grand Utopia, Oberhavel and other maps. 41 maps, RCs, fixes. As always please follow the instructions in video and note that combo designed to version 1.60 and requires all map DLCs. Paid mods are optional. Extra mods are not recommended unless they are compatible with other mods and tested.
And consider to support Trucksim on Patreon

Links
📌Roextended 5.2 (paid or free version) https://trucksim.top/dlpr
📌Roex Road Connections https://trucksim.top/2uea (Hybrid2+, SR)
📌Promods 2.83 https://trucksim.top/zzoj (guide how to download Promods https://youtu.be/ALnPzHoYybY)
📌Middle East Addon 2.83 https://trucksim.top/w5ru
📌Poland Rebuilding 2.6.4 (Def should be generated, read description) https://trucksim.top/ep9e
📌EAA 1.60 v1 (paid, optional) https://trucksim.top/x0j8
📌EAA Rescaled 2.8 https://trucksim.top/f3g3
📌Grand Utopia Map 1.20c https://trucksim.top/a6bq
📌European Grand Utopia 1.11 https://trucksim.top/sddf
📌JRR (Java Road Revolution) 0.92a https://trucksim.top/toe0
📌PJ Indo 2.76 https://trucksim.top/3y8j
📌Swedish Islands by BenganJ 2.2 https://trucksim.top/tbxe
📌Danmark Refined 2.3 https://trucksim.top/astd
📌Skandinavien Södra Expansion 1.3.2 https://trucksim.top/u0ck
📌Skandinavien Södra Swedish Islands Fix 1.60-1.0.0 https://trucksim.top/xpbf
📌Beyond 10.0 https://trucksim.top/ibws
📌Beyond Fix 1.60-1.0.0 https://trucksim.top/dgc6
📌Beyond – Middle-East RC 1.60-1.0.0 https://trucksim.top/tbw9
📌Great Steppe 1.6.2 https://trucksim.top/ovok
📌Great Steppe – Beyond RC 1.60-1.0.0 https://trucksim.top/bya1
📌Road to Aral 2.0 https://trucksim.top/ifaa
📌rusmap 2.60 https://trucksim.top/5a4d
📌Sibir Map 2.12.2 (Free version) https://trucksim.top/4gab
📌Sibir Map Fix 1.60-1.0.0 https://trucksim.top/n42v
📌Trans-Siberian Truckway 3.2 https://trucksim.top/pmti
📌Trans-Siberian Truckway – SibirMap RC 3.2 https://trucksim.top/35s9
📌Trans-Siberian Truckway – Beyond RC 2.0 https://trucksim.top/hccr
📌Trans-Siberia – Off the Grid RC 3.2 https://trucksim.top/ultn
📌Off the Grid 3.6 https://trucksim.top/ncvq
📌Far East russia (FER) 1.0 https://trucksim.top/dnn0
📌Chukotka Addon Legacy Areas 1 https://trucksim.top/gp8w
📌FER – Chukotka RC 1 https://trucksim.top/iugr
📌FER – Trans-Siberian Truckway RC 4 https://trucksim.top/fxl2
📌Western Yakutia Testificate 3 https://trucksim.top/8qy2
📌Sakha Add-on 1.1.5 https://trucksim.top/1sij
📌Oberhavel 1.60 https://trucksim.top/xi6e
📌Trucksmap UK 1.4.pa1.1.60 https://trucksim.top/y0gr
📌Ireland Map 0.1.1 https://trucksim.top/62lb
📌Ireland Map FIX 1.10 https://trucksim.top/pa1a
📌Portugal Rebuild (Promods addon) 0.1.7.1 https://trucksim.top/g9xj
📌Santiago de Compostela 15 https://trucksim.top/daft
📌Maghreb 1.0.3 https://trucksim.top/ct4n
📌Maghreb Fix 1.60-1.0.0 https://trucksim.top/urc3
📌Sud de France 2.0.4 https://trucksim.top/ism0
📌Sud de France & Promods Fix 1.1.1 https://trucksim.top/ntqx
📌Peyrat-le-Château 1.2 https://trucksim.top/33zl
📌Pays de la Loire Extended 1.0a https://trucksim.top/1yjv
📌Viva Malta 3.0 https://trucksim.top/psu6
📌SFIGC 0.6-1.60 https://trucksim.top/k2kv
📌Pécs Rebuild 1.2.1 https://trucksim.top/lty6
📌ProMods – WBPD – Pécs Rebuild Connector https://trucksim.top/hgw8
📌House south of Östersund 3.0 https://trucksim.top/ki1s
📌House in Mo_i_rana 1.1 https://trucksim.top/eqn7
📌PJ Indo 2.76 https://trucksim.top/3y8j
TEMPORARY📌Southern Region 13.1 (If you own the original copy of the mod, official link is not available, will be part of Promods soon. If you don’t have mod on your PC, please ignore all Southern Region related mods)
TEMPORARY📌TDO SRMap Fix 1.60-1.0.0 https://trucksim.top/0ztv (If you don’t have Southern Region 13.1 on your PC, please ignore it)
TEMPORARY📌abkhazia Map 1.7 (Temporary occupied Apkhazeti region of Georgia) https://trucksim.top/2yug (Map Dependent to TEMPORARY Southern Region. If you do not have it, ignore the map)
TEMPORARY📌Road to Caucasus 2.7.1 https://trucksim.top/t8xz (Map Dependent to TEMPORARY Southern Region. If you do not have it, ignore the map)
📌Road to Caucasus – Great Steppe RC 2.1 https://trucksim.top/7egr
📌Road to Caucasus – Promods RC 1.8 https://trucksim.top/dunh
📌Road to Caucasus – rusmap RC 1.8.2 https://trucksim.top/5a4x
📌West Balkans Path-Breaker’s Direction Map 5.5 https://trucksim.top/99lu
📌WBPD – Promods RC 1.6 https://trucksim.top/bk8t (use it if you skip Pécs Rebuild)
📌Ultimate Map Combo Fix 1.60-1.4.0 https://trucksim.top/2ala
📌Ultimate Map Combo Fix ProMods Patch 1.60-1.1.0 https://trucksim.top/fpjj
Mandatory Map Background:
📌Dark Background Map 2.8 https://trucksim.top/5nld
100% discovered study 07.05.2026
At the moment, we’re at almost 100% in both games (a few small pieces in ETS2 1.60 haven’t been documented yet). The short lifecycle of each game version makes this more challenging, because map exploration — especially pixel hunting at the end — takes a lot of time. And 1.61 is right around the corner for both games, so we still don’t know whether the map will be affected by the new version.
Below you can find 100% for ATS, and about 99% for Europe on 1.60. It’s a similar story with the vanilla + ProMods setup — it’s not 100% on ProMods 2.83, but very close, and I’ll finish it later this month before the new ProMods release comes out.
I’m not sharing my RoExtended profile, but on it I’ve also reached 99.96%, after discovering new roads.
Good news on the 100% front: I finally figured out how to extract map sectors and convert them into discovered items. It feels a bit like cheating, but it’s the only way to discover some mods with glitchy sectors. I won’t be sharing the process, since it’s fairly complicated and requires coding knowledge — I’ll just use it occasionally to create “dream profiles” with fully discovered maps.
Since this kind of content isn’t very popular, I don’t think it’s worth making videos about it — the evidence is right there: even the merging guide doesn’t get much traction, and I suspect content about decoding files would just bring a storm of negative feedback.
ATS 1.60 – 100% Explored map with all DLC (July 2026, all map DLCs)

[Guide] ETS2 1.59 – 100% Explored map with all DLC (with Benelux Rework) (May 2026, all map DLCs including Nordic Horizons) (not fully covers ETS2 1.60)

[Podcast] ETS2 1.59 – 100% Explored Promods map (June 2026, including Vanilla)

I do these discovery since 2017 and I discover whole map almost on every game versions including all expansions and reworks.

Evolution of ETS2 – DLC Trailers & Releases (2012-2027)
This timeline showcases almost every official DLC trailer (+ free map expansions and reworks) from the 2012 base game launch through the upcoming Iceland DLC (2026-2027).
Watch how SCS Software expanded the virtual European trucking world from the original 18 countries to the complete continent, featuring:
Base Game (2012) – The foundation with 18 countries
Going East (2013) – Eastern European expansion
Major DLCs: Scandinavia, Vive La France, Italia, Beyond the Baltic Sea, Road to the Black Sea, Iberia, West Balkans, Greece, Nordic Horizons
Future expansions: Iceland DLCs
It does not include future Isle of Ireland, Soul of Anatolia and UK Rework.

Each trailer is presented chronologically with game version info and covered regions. Perfect for ETS2 veterans wanting to relive the journey or newcomers discovering the game’s incredible growth over 13 years!
All footages taken from ‪@SCSSoftware‬, the music has been replaced since most of the trailers have copyrighted tunes. Resolution of initial trailers was 720p and later 1080p so I framed them.
