While we’re all still waiting on SCS Software to confirm anything solid about an official Coaches DLC, TruckersMP just went ahead and gave ETS2 multiplayer its own passenger transport feature. On July 10, 2026, TruckersMP officially released the Heavy Vehicles Turkey Coach Bus, built in partnership with Heavy Vehicles Turkey — and this time it’s a fully integrated, no-mods-required system.
What’s Actually New Here
This isn’t the first time buses have shown up on TruckersMP servers. Some of you may remember DBus World, the third-party tool that let players run bus routes in multiplayer years ago. That project has since been discontinued. This release replaces it entirely with something built and maintained by TruckersMP itself.
The core additions:
A dedicated coach bus model – high-quality exterior and a detailed interior, purpose-built for long-distance passenger runs.
An official Bus Job Dispatcher – you create and accept passenger routes directly through TruckersMP’s own system, no external tool needed.
Animated passengers – NPCs actually wait at bus stations and stops, walk over to your bus, and board one by one as your service starts.
A performance/reward system – your payout and stats (punctuality, service quality) depend on how well you run the route.
Automatic delivery – the bus downloads through the TruckersMP Launcher like any other update. No manual mod installs, no compatibility headaches.
How to Start Your First Route
TruckersMP kept the onboarding simple:
Open the Player Panel (Tab).
Select the bus icon.
Choose a route from the TruckersMP Bus Job Dispatcher.
Drive to the depot, pick up your passengers, and run the service.
Why This Matters More Than It Looks
TruckersMP had already teased this back in their “TruckersMP Introduces Coach Buses” post, where they were upfront that SCS is expected to launch a similar feature as an actual DLC eventually. Their stated position: they’re not trying to copy SCS’s future functionality, they just want to bring the multiplayer angle that only they can deliver — and importantly, none of this will require the eventual official DLC to use.
That’s the real story here. For years, passenger transport in ETS2 multiplayer meant installing DBus World and hoping it stayed compatible with whatever patch you were on. Now it’s a first-party feature — vehicle, dispatcher, passengers, routes, and rewards all built directly into TruckersMP, with zero setup friction.
If you’re burned out on freight jobs and want a change of pace while we all wait for SCS to say literally anything concrete about Coaches DLC, this is a genuinely solid stopgap. It won’t replace an eventual official DLC integration with the base game’s economy and career mode, but for multiplayer it’s already more polished than what we had before.
Final map combo for ATS 1.60. It includes Coast to Coast, Promods Canada, Reforma, Beyond, ATMX, Grand Utopia of America, Radiator Springs, More American Cities, Sierra Nevada and other mods. Links below consist 15 maps and additions. Only Free mods.
Euro Truck Simulator 2 is about to trade cargo for passengers. SCS Software’s long-teased “Coaches” expansion has been drip-feeding updates since mid-2025, and with a full gameplay preview finally out in July 2026, now’s a good time to round up everything we know. Here’s the complete story, straight from SCS’s official blog, in chronological order.
The Backstory: A 2013 Idea That Almost Became a Different Game
Coaches for ETS2 isn’t a new idea — it’s over a decade old. Back in 2013, SCS first floated the concept of a coach/bus experience, and by May 2015 the studio had even drawn up plans for a standalone spin-off codenamed “Euro Coach Simulator,” with prototype vehicles like the Setra S 431 DT and Irizar i6/i8 in the works. ETS2’s own runaway success pulled development resources away, and the coach project was shelved — though eagle-eyed players have spotted unused bus station prefabs scattered across the map for years since.
May–June 2025: The Tease and the Reveal
The comeback started quietly. On May 31, 2025, SCS teased a mysterious new feature — a bus pulling out from behind a truck at a rest stop — without explanation.
Two weeks later, on June 14, 2025, it became official. SCS published “Project Coaches,” announcing that the team was building a full Coaches expansion for ETS2. Instead of hauling freight, players will step into the role of a coach driver, picking up and dropping off passengers at redesigned bus terminals across the map. The studio was clear that this was a genuine addition, not a replacement: work on trucks, map expansions, and core ETS2 content continues as normal. CEO Pavel Šebor summed up the philosophy: the goal is to expand the driving experience, not transform it.
Technically, the DLC is also a milestone for the engine itself, since it’s the first time ETS2 will properly support multiple vehicle types side by side — which has reignited community speculation about an eventual return of rigid trucks.
July–August 2025: Meet the Team and the Modelling Process
On July 9, 2025, SCS introduced the eight-person Coaches team — a mix of programmers, game designers, 3D artists, and testers, some with real-world bus driving experience they’re using to make the handling and braking behavior authentic.
A month later (August 7, 2025), the spotlight turned to Senior 3D Artist Vitalii, who described going on a business trip to inspect real coaches firsthand for reference, and the unique challenge of building interiors and passenger animations — a completely different discipline from modelling trucks.
September–October 2025: Bus Stations and the Scania Touring
September 5, 2025 brought a deep dive into bus stations. Producer Dominik revealed that when the project began, ETS2 already had 7 prefab station models spread across more than 100 locations — six of those nearly a decade old are getting a full rebuild, while a newer Road to the Black Sea-era prefab gets a lighter refresh. Newer stations will ditch the old fences and walls so they blend more naturally into city surroundings, and the team confirmed that map updates tied to Coaches will be free for everyone who owns the relevant DLC — you won’t need to buy Coaches itself to get the improved stations.
On September 20, 2025, the first vehicle got its own spotlight: the Scania Touring, a long-distance coach originally launched in 2009, carrying up to 50 passengers depending on configuration. A follow-up “SCS On The Road” walkaround episode arrived October 8, 2025, showing the reference-gathering trip in more detail.
November–December 2025: Passenger Satisfaction and the MAN Lion’s Coach
November 23, 2025 introduced one of the DLC’s signature systems: passenger satisfaction. Driving too aggressively — harsh braking, speeding, rough cornering — will reduce the experience and rewards you earn from a route, pushing players toward smoother, more realistic driving.
December brought the second confirmed coach. On December 19, 2025, SCS unveiled the MAN Lion’s Coach, powered by MAN’s D26 engine and built in both 4×2 and 6×2 (standard and extended) configurations, with five interior color variants for seats and curtains. A companion “SCS On The Road” episode (December 27, 2025) documented the team’s visit to the MAN Bus Forum in Munich, where they captured reference photos, video, and audio recordings directly from MAN Truck & Bus SE staff.
January–February 2026: Under the Hood with Dominik, and the Volvo 9700 Double Decker
On January 9, 2026, SCS published an extended “Under the Hood” interview with producer Dominik, tracing his path from Italia DLC map designer to leading the Coaches project. He confirmed the team is already looking beyond launch — including “exploring cooperation with other long-distance coach manufacturers” and building out more tourist-oriented destinations for future updates.
February 8, 2026 brought the third confirmed vehicle: the Volvo 9700 Double Decker, a high-capacity coach that can carry up to 96 passengers in its real-world form. In-game, it’s built on a 6×2 chassis, standing 4 meters tall and measuring 14.3 meters long. Players will get official Volvo paint colors, interior customization, curtain colors, and different passenger seat variants, plus an in-game driver assistance system with collision warning and emergency braking.
April 2026: Coaches Meet the Existing Map
On April 19, 2026, SCS explained how Coaches integrates with ETS2’s existing DLC map. Because expansions like Italia, Road to the Black Sea, and Beyond the Baltic Sea were built long before Coaches existed, fitting large bus terminals into already-dense cities has meant reworking existing layouts — and in some cases expanding city footprints just to make room. The team’s priority order was covering major and capital cities first, then filling in gaps, while trying to recreate real-world landmark coach stations wherever the map scale allows.
July 2026: First Gameplay, MAN Lion’s Coach in Action
The biggest update yet arrived July 5, 2026: a full gameplay preview of the MAN Lion’s Coach running a real route from Duisburg to Rotterdam. This is the first time SCS has shown Coaches actually being played rather than just modeled. The preview highlights the passenger satisfaction system in action, a route summary screen showing passenger mood/satisfaction stats at trip’s end, and a visual parking guide for lining the bus up at stations — similar to the trailer-parking guides truckers already know, adapted for passenger stops. SCS also confirmed that cities are being reworked to add dedicated bus stops and long-term parking to support the new routes.
What We Know So Far
Three confirmed coaches at launch: Scania Touring, MAN Lion’s Coach, Volvo 9700 Double Decker
Core gameplay: multi-stop scheduled passenger routes, a passenger satisfaction system tied to driving smoothness, redesigned bus terminals across the existing map
Map impact: free for all ETS2/DLC owners regardless of whether you buy Coaches, with dozens of stations reworked or newly built
No release date yet — SCS continues to stress that everything shown remains work in progress
Wishlist It
If you want to follow along as this develops, the Coaches DLC has its own Steam store page you can wishlist now. Given the pace of updates — averaging roughly one blog post a month since mid-2025 — expect more vehicle reveals and gameplay previews before launch.
Both ATS and ETS2 1.60 are here and all secret roads are found in both games (I hope I haven’t missed any). Final guides for Europe with 114 roads and 281 in America are available on my channel and next stop I guess is South Dakota this Summer-Fall. If I find any new roads or you suggest one I will not update it instantly since I skip mid-tier guide videos because of low views on YouTube. The same issue affects 100% discovery guides and map combo content. I know there’s interest from my audience, but without YouTube helping push this type of content, it quickly gets buried.
You can always check the complete list of cities with hidden paths here: https://trucksim.top/y9t6. It probably won’t reveal the exact secret road locations, but it can help you figure out if you missed any areas.
ETS2 (updated 06.01.2026, actual on 1.60 with all map DLCs, 114 roads so far)
ATS (updated 06.28.2026, actual on 1.60 with Illinois DLC, 281 roads so far)
Collection of 18 found roads in Illinois with locations footages.
I’ve combined 41 maps to make amazing long hauls in ETS2 1.60 Mega map combo. If you just jumped in trucking simulators world don’t ignore Beginner’s Guide which can answer a lot of important questions. Today’s combo includes Promods, Roextended, Rusmap, EAA, Beyond, Maghreb, Poland Rebuilding, Grand Utopia, Oberhavel and other maps. 41 maps, RCs, fixes. As always please follow the instructions in video and note that combo designed to version 1.60 and requires all map DLCs. Paid mods are optional. Extra mods are not recommended unless they are compatible with other mods and tested. And consider to support Trucksim on Patreon
At the moment, we’re at almost 100% in both games (a few small pieces in ETS2 1.60 haven’t been documented yet). The short lifecycle of each game version makes this more challenging, because map exploration — especially pixel hunting at the end — takes a lot of time. And 1.61 is right around the corner for both games, so we still don’t know whether the map will be affected by the new version. Below you can find 100% for ATS, and about 99% for Europe on 1.60. It’s a similar story with the vanilla + ProMods setup — it’s not 100% on ProMods 2.83, but very close, and I’ll finish it later this month before the new ProMods release comes out. I’m not sharing my RoExtended profile, but on it I’ve also reached 99.96%, after discovering new roads. Good news on the 100% front: I finally figured out how to extract map sectors and convert them into discovered items. It feels a bit like cheating, but it’s the only way to discover some mods with glitchy sectors. I won’t be sharing the process, since it’s fairly complicated and requires coding knowledge — I’ll just use it occasionally to create “dream profiles” with fully discovered maps. Since this kind of content isn’t very popular, I don’t think it’s worth making videos about it — the evidence is right there: even the merging guide doesn’t get much traction, and I suspect content about decoding files would just bring a storm of negative feedback.
ATS 1.60 – 100% Explored map with all DLC (July 2026, all map DLCs)
[Guide] ETS2 1.59 – 100% Explored map with all DLC (with Benelux Rework) (May 2026, all map DLCs including Nordic Horizons) (not fully covers ETS2 1.60)