Map Combo Beginners Guide for ETS2 & ATS
I’m not covering one specific combo in this guide – I’m covering the principles that work for any combination, on any version. Whether you’re watching this on 1.60 or something newer, the logic stays the same.

Requirements
Before downloading anything, two things need to be in order.
First — the game itself. ETS2 and ATS are Steam titles. You need a legitimate copy. That’s it, no workarounds needed.
Second — map DLCs. You need all of them. Not most, not the ones you like — all of them.
Mod developers build on top of official DLC assets. If you’re missing even one DLC, mods that use its roads, cities, or terrain data will fail or cause crashes.
For ETS2 that currently means all paid map DLCs: Iberia, Road to the Black Sea, Beyond the Baltic Sea, Italia, Vive la France, Scandinavia, Going East, West Balkans, Greece, and Nordic Horizons. For ATS: every state DLC released to date, which as of 1.60 includes Illinois.
One thing worth knowing: both games receive periodic free reworks of older regions. SCS rebuilds areas from scratch and ships them as free updates — Benelux, Germany, Austria for ETS2; Route 66 and California for ATS, with UK coming next for ETS2. These are not separate purchases. They arrive with game updates and automatically improve existing DLC content. Mod developers build on top of these too, so keeping your game updated matters just as much as owning the DLCs.
Budget tip: Paid DLCs go on deep discount during Steam seasonal sales — Summer, Autumn, Winter. If you just bought the game, wait for the next sale before spending on all of them. It’s worth it.
Collecting Mods
The easiest starting point is a ready-made combo guide — like the ones on trucksim.top — where someone has already listed all the links in one place. Use the most recent date you can find, because mod versions change with every game update.
Most mods are hosted on Sharemods, MediaFire, Trucky or similar file hosts. Some require a free account, some have slow download speeds on the free tier — that’s normal, just factor in the time.
A few things to know before you start downloading:
Map backgrounds are critical. They look like optional extras but they’re not — they contain map data, zoom levels, and extensions that the combo needs to function. Always include them.
Patches and road connections are not optional. Every combo needs connection patches between maps, and usually a combo fix file. These are small files that most beginners skip — and then wonder why the combo crashes.
Extra mods need caution. Weather mods, real company mods, sound packs — these can conflict with map mods. If you want to add something not in the guide, add it alone first and test before adding more.
On piracy: Don’t use unofficial repacks of paid mods. Beyond the ethics, you simply can’t verify what’s in the file. Stick to official sources linked by the developers.
Installing Mods
All mod files go in one folder:
- ETS2:
Documents / Euro Truck Simulator 2 / mod - ATS:
Documents / American Truck Simulator / mod
Files should be in .scs format. Some downloads come as .zip — if the zip contains .scs files inside, extract them. If the zip itself is the mod, it can sometimes work as-is.
Keep this folder clean. Remove mods you’re no longer using. My active ETS2 mod folder runs over 100GB — if you let outdated files accumulate, troubleshooting becomes a nightmare.
Always create a separate profile for map combos. Don’t mix a big combo with your main save. This protects your existing progress and makes testing much easier.
Performance Settings
Good news here — this got simpler with recent engine updates.
Config file: Navigate to your game’s config.cfg. Find the line uset r_buffer_page_size and make sure it’s set to the default value of 10. Some older guides told you to raise this — that advice is now outdated and can actually hurt performance on current versions. Reset it to 10 if you changed it.
Steam Launch Options: If you have memory allocation parameters in your launch options — specifically -mm_pool_size, -mm_max_resource_size, or -mm_max_tmp_buffers_size — remove them. The engine no longer needs manual memory allocation. The game manages it better on its own now.
What you can keep:
64bit -nointro -unlimitedlog -rdevice dx11
That’s enough. Clean and simple.
Load Order
This is where most beginners go wrong. Load order is not optional and it’s not flexible — wrong order means a broken combo, guaranteed.
The mod manager starts empty the first time you open it. You move files from your mod folder into the active list one by one, and the position of each file in that list is the load order.
The key principle beginners miss: fixes don’t go in one block at the bottom — each fix sits directly above the map it patches. A fix file needs to load after the map it’s correcting, so it sits above it in the list. Road connections between two maps sit above both of them.
Map background goes at the very top — it needs to see the entire combo below it to extend and render it correctly.
This is why you cannot improvise the order. Don’t try to figure it out yourself — just follow the exact sequence from the guide you used. The video description shows the full list. Copy it exactly.
Troubleshooting
If the combo doesn’t load or crashes:
Check these first, in this order:
- Are all map DLCs installed and activated in Steam?
- Is every file from the guide present in your mod folder — including patches, fixes, and backgrounds?
- Is the load order exactly as shown in the guide?
- Are there any extra mods active that weren’t in the guide?
Most failures trace back to one of these four. There’s no shortcut — if something is wrong, you go back through the checklist.
The game log file (game.log.txt in the same folder as config.cfg) will show you exactly which mod is causing a conflict if you want to dig deeper.
After a Game Update
This is the reality of live-service games: when ETS2 or ATS updates, most map mods need to update too. You can’t run 1.59 mods on 1.60 — the game will tell you they’re incompatible.
When a new version drops:
- Don’t update the game immediately if you’re mid-combo
- Wait for mod authors to release updated versions — this usually takes a few days to a couple of weeks for major mods
- Check trucksim.top or the channels you follow for an updated combo post before rebuilding
Patience after a game update saves a lot of frustration.
That covers everything you need to build a working map combo from scratch.
Free Giga Map Combo for ETS2 1.60 – Tutorial – August, 5 – 2026
I’ve combined 67 free maps to make amazing long hauls in ETS2 1.60. If you just jumped in trucking simulators world don’t ignore Beginners Guide which can answer a lot of important questions.
Today’s combo includes Promods, Free Roextended, rusmap, TST, Beyond, Maghreb, New Poland Rebuilding, Grand Utopia and other maps. 67 maps, 149 files, RCs, fixes. As always please follow the instructions in video and note that combo designed to version 1.60 and requires all map DLCs. Extra mods are not recommended unless they are compatible with other mods and tested.
And consider to support Trucksim on Patreon
NEW and UPDATE – difference from previous map Combo.
TEMPORARY – mods has critical dependencies.

Links
📌Roextended 5.2 (free version) https://trucksim.top/dlpr
UPDATE📌Roex Road Connections https://trucksim.top/2uea (Hybrid2+ v3, SR)
📌Promods 2.83 https://trucksim.top/zzoj (guide how to download Promods https://youtu.be/ALnPzHoYybY)
📌Middle East Addon 2.83 https://trucksim.top/w5ru
UPDATE📌Poland Rebuilding 3.0 (Def should be generated, read description) https://trucksim.top/ep9e
📌Grand Utopia Map 1.20c https://trucksim.top/a6bq
📌European Grand Utopia 1.11 https://trucksim.top/sddf
📌JRR (Java Road Revolution) 0.92a https://trucksim.top/toe0
📌PJ Indo 2.76 https://trucksim.top/3y8j
📌Swedish Islands by BenganJ 2.2 https://trucksim.top/tbxe
📌Danmark Refined 2.3 https://trucksim.top/astd
📌Skandinavien Södra Expansion 1.3.2 https://trucksim.top/u0ck
📌Skandinavien Södra Swedish Islands Fix 1.60-1.0.0 https://trucksim.top/xpbf
📌Beyond 10.0 https://trucksim.top/ibws
📌Beyond Fix 1.60-1.0.0 https://trucksim.top/dgc6
📌Beyond – Middle-East RC 1.60-1.0.0 https://trucksim.top/tbw9
NEW📌Beyond Africa Extended Fix 1.60-1.0.0 https://trucksim.top/iy4z
NEW📌Beyond Horn of Africa Fix 1.60-1.0.0 https://trucksim.top/fk9p
📌Great Steppe 1.6.2 https://trucksim.top/ovok
📌Great Steppe – Beyond RC 1.60-1.0.0 https://trucksim.top/bya1
📌Road to Aral 2.0 https://trucksim.top/ifaa
📌rusmap 2.60 https://trucksim.top/5a4d
NEW📌rusmap Landscapе Addon 1.1 https://trucksim.top/l7om
NEW📌LUGA Map 1.2 https://trucksim.top/hrz5
📌Sibir Map 2.12.2 (Free version) https://trucksim.top/4gab
📌Sibir Map Fix 1.60-1.0.0 https://trucksim.top/n42v
NEW📌Volga Map 1.5.3 https://trucksim.top/ezwy
NEW📌Volga Map Fix 1.60-1.0.0 https://trucksim.top/x2ok
NEW📌Volga Map – Promods T.G.S RC 1.5 https://trucksim.top/jdm4
UPDATE📌Trans-Siberian Truckway 3.3 https://trucksim.top/u01v
UPDATE📌Trans-Siberian Truckway – SibirMap RC 3.3 https://trucksim.top/2s4d
UPDATE📌Trans-Siberian Truckway – Beyond RC 3.3 https://trucksim.top/cfp4
NEW📌Trans-Siberian Truckway – Altai Map RC 3.3 https://trucksim.top/lph1
NEW📌Trans-Siberian Truckway – Amur Map RC 3.0.1 https://trucksim.top/wnt2
📌Trans-Siberia – Off the Grid RC 3.2 https://trucksim.top/ultn
📌Off the Grid 3.6 https://trucksim.top/ncvq
NEW📌Sinegor’e Map Add-on 1.0 https://trucksim.top/2htw
UPDATE📌Far East russia (FER) 2.0 https://trucksim.top/dnn0
UPDATE 📌Chukotka Addon Legacy Areas v1 UPD1 https://trucksim.top/gp8w
UPDATE 📌FER – Chukotka RC 2 https://trucksim.top/iugr
UPDATE 📌FER – Trans-Siberian Truckway RC 5 https://trucksim.top/fxl2
NEW📌FER – Off the Grid RC 5 https://trucksim.top/lgws
UPDATE 📌Western Yakutia Beta 2 https://trucksim.top/8qy2
UPDATE 📌Sakha Add-on 2.0 https://trucksim.top/1sij
NEW📌Altai map 1.7.2 https://trucksim.top/mxws
NEW📌Altai Map Fix 1.60-1.0.0 https://trucksim.top/xwry
NEW📌Amur Map 1.0.1 https://trucksim.top/wpwk
NEW📌Baikal Map 3.0 https://trucksim.top/fsa1
NEW📌Sakhalin Map 1.2 https://trucksim.top/xbo3
NEW📌Khabarovsk Map 1.1.4 https://trucksim.top/p2ge
📌Oberhavel 1.60 https://trucksim.top/xi6e
📌Trucksmap UK 1.4.pa1.1.60 https://trucksim.top/y0gr
📌Ireland Map 0.1.1 https://trucksim.top/62lb
📌Ireland Map FIX 1.10 https://trucksim.top/cwlb
UPDATE📌Portugal Rebuild (Promods addon) 0.1.8 https://trucksim.top/g9xj
UPDATE📌Santiago de Compostela 16 https://trucksim.top/37w5
📌Maghreb 1.0.3 https://trucksim.top/ct4n
UPDATE📌Maghreb Fix 1.60-1.1.1 https://trucksim.top/06k4
NEW📌Road into wilderness (RIW) 2.3 https://trucksim.top/ogwl
NEW📌RIW – Beyond connection 2.2 https://trucksim.top/qzaf
NEW📌Beyond – RIW Fix 1.60-1.0.0 https://trucksim.top/2rzc
NEW📌West Africa – RIW Connector 1.3 https://trucksim.top/of2w
NEW📌Africa Extended – RIW Connector 1.2 https://trucksim.top/cxl3
NEW📌RIW – Horn of Africa RC 2.0 https://trucksim.top/br8k
NEW📌Horn of Africa Road into Wilderness Fix 1.60-1.0.0 https://trucksim.top/iuc7
NEW📌Heart of Africa – RIW RC + Senegal addon 1.1 https://trucksim.top/ip8r
NEW📌RIW PM Maghreb RC 1.60.1 https://trucksim.top/dccn
NEW📌Africa Extended 1.3-1.60 https://trucksim.top/sj1j
NEW📌Horn of Africa 1.1.6 https://trucksim.top/vmd9
NEW📌Heart of Africa 0.2.1(new!) https://trucksim.top/yijp
UPDATE📌Sud de France 2.1 https://trucksim.top/v6s0
📌Sud de France & Promods Fix 1.1.1 https://trucksim.top/ntqx
📌Peyrat-le-Château 1.2 https://trucksim.top/33zl
📌Pays de la Loire Extended 1.0a https://trucksim.top/1yjv
📌Viva Malta 3.0 https://trucksim.top/psu6
NEW📌Narvik Company Addon 1.0 https://trucksim.top/ve5e
📌SFIGC 0.6-1.60 https://trucksim.top/k2kv
NEW📌The Cold North Map 0.1-1.60 https://trucksim.top/gjor
NEW📌Project palestine 1.10 https://trucksim.top/e4qz
NEW📌Syria – ME Add-on 1.0-1.60 https://trucksim.top/km7x
NEW📌Northern Cyprus Addon 1.1-1.60 https://trucksim.top/b19u
NEW📌Project Comoros 1.0-1.60 https://trucksim.top/dnzp
NEW📌Maldives 1.0-1.60 https://trucksim.top/xoly
📌Pécs Rebuild 1.2.1 https://trucksim.top/lty6
📌ProMods – WBPD – Pécs Rebuild Connector https://trucksim.top/hgw8
📌House south of Östersund 3.0 https://trucksim.top/ki1s
📌House in Mo_i_rana 1.1 https://trucksim.top/eqn7
NEW📌House in Paluel 1.0 https://trucksim.top/rhpm
📌PJ Indo 2.76 https://trucksim.top/3y8j
TEMPORARY📌Southern Region 13.1 (If you own the original copy of the mod, official link is not available, will be part of Promods soon. If you don’t have mod on your PC, please ignore all Southern Region related mods)
TEMPORARY📌TDO SRMap Fix 1.60-1.0.0 https://trucksim.top/0ztv (If you don’t have Southern Region 13.1 on your PC, please ignore it)
UPDATE📌abkhazia Map 1.8 (Temporary occupied Apkhazeti region of Georgia) https://trucksim.top/2yug (Map Dependent to TEMPORARY Southern Region. If you do not have it, please ignore the map)
UPDATE📌Road to Caucasus 2.8 https://trucksim.top/t8xz (Map Dependent to TEMPORARY Southern Region. If you do not have it, ignore the map)
📌Road to Caucasus – Great Steppe RC 2.1 https://trucksim.top/7egr
UPDATE📌Road to Caucasus – Promods RC 1.9 https://trucksim.top/dunh
📌Road to Caucasus – rusmap RC 1.8.2 https://trucksim.top/5a4x
NEW📌rusCentryMap 1.8.1 https://trucksim.top/tldk
NEW📌kirov Map 1.7 https://trucksim.top/cwre
NEW📌rusCentryMap – kirov Map – SibirMap RC 1.2 https://trucksim.top/ahlx
NEW📌NNmap 1.3.0 https://trucksim.top/x1y1
NEW📌M12 vostok 3.0 https://trucksim.top/84fq
NEW📌M12 – rusmap RC 3.4 https://trucksim.top/e5m3
NEW📌ural map 1.8 https://trucksim.top/hdjv
NEW📌ural – Sibir map rc 1.2 https://trucksim.top/wsy8
NEW📌Northern Open Spaces 13.11 https://trucksim.top/ot8u
NEW📌Off the Grid – Northern Open Spaces RC 1.7 https://trucksim.top/f77q
NEW📌khmao Map (aka xmao) 1.0 https://trucksim.top/5kd9
NEW📌4 in 1 Northern Open Spaces RC 1.5 https://trucksim.top/lybx (Connects ural, kirov, Sibir and khmao Map with Northern Open Spaces)
📌West Balkans Path-Breaker’s Direction Map 5.5 https://trucksim.top/99lu
📌WBPD – Promods RC 1.6 https://trucksim.top/bk8t (use it if you skip Pécs Rebuild)
NEW📌Rröfte kosova 0.3.7 https://trucksim.top/x32m
UPDATE📌Ultimate Map Combo Fix 1.60-1.7.0 https://trucksim.top/80no
UPDATE📌Ultimate Map Combo Fix ProMods Patch 1.60-1.1.1 https://trucksim.top/ekq4
Mandatory Map Background:
📌Dark Background Map 2.8 https://trucksim.top/5nld
Map Combo Early Links and Load Order
I’m currently preparing map combo setups — free and premium. The difference between them: in the free version, you’ll find mods that can be downloaded for free, while for premium you’ll need to own the paid maps. There are some free replacements for premium mods that I’ll be using.
Links to new and updated mods are already available for patrons, so they can download the files ahead of the load order and video guide. The free setup will probably be released publicly tomorrow, while the premium one will follow a bit later.
Support Trucksim!
Hello everyone and welcome to Trucksim blog,
I revived my Patreon early this year and sometimes do extra content there.
I wanted to have an honest conversation with you about Trucksim and its future.
What This Project Is
For over 6 years, I’ve been creating detailed map combo tutorials, hidden road guides, and 100% discovered profiles for both ETS2 and ATS. Every major game update, every DLC release, every map mod version – I’m there documenting it, testing combinations, and making sure you have working setups.
The blog (trucksim.top) and YouTube channel exist because I genuinely love this community and these games. But here’s the reality: this is a hobby that takes significant time and effort.
The Real Numbers
Currently, the YouTube channel generates about $30-40 per month from ads. To put that in perspective:
- Each map combo tutorial takes 6-10 hours (testing, recording, editing, writing)
- 100% map discovery guides take 50-60 hours of gameplay per version
- Hidden roads compilations require meticulous exploration and documentation
- The blog requires constant updates, hosting, and maintenance
I earn more in an hours at my regular job than the channel generates in a month. This has always been about community contribution, not income.
Why I’m Setting Up Patreon
I want to keep creating these guides. The community clearly finds them valuable – you watch them, use the profiles, and follow the tutorials. But as the games grow more complex (70+ map combos, over 350 hidden roads in ATS and ETS2, massive map expansions), the time commitment keeps increasing.
Patreon isn’t about getting rich. It’s about making this sustainable as a hobby without feeling like I’m working for free.
Free Content (Always):
- All YouTube tutorials remain free
- All blog guides remain free
- All profiles and save files remain free
- Nothing changes for people who can’t or don’t want to support
The Bottom Line
If 50 people support at $3/month, that’s $150 – roughly what it costs me in time to maintain this project monthly at a minimum wage equivalent. If 100 people support at $3/month, I can justify dedicating more regular time to this instead of feeling guilty about not working on paid projects.
If you’ve ever:
- Saved hours using one of my profiles
- Successfully set up a complex map combo thanks to a tutorial
- Found all the hidden roads using my guides
- Appreciated having free, detailed documentation
…and you can afford $3-10/month, please consider supporting.
If you can’t afford it – that’s completely fine. Everything stays free. I mean that sincerely.
What Happens If Support Doesn’t Come?
Honest answer: Since the income from Patreon since I re-opened it is still very low I’m keep making content, but less frequently. I reduced count of guides and focus only on major updates (new DLCs, significant map releases) instead of every minor version. Instead of spending 5 hours a day I spend only 1. Also unfortunately I removed from description here all perks for higher tier since no-one subscribe it. And itself content for Patreon only also reduced to minimum.
Thank You
Whether you support financially or just watch/read – thank you for being part of this community. Truck sim modding is a niche, but it’s a passionate one, and I’m proud to contribute to it.
Let’s keep this truck rolling (sorry, had to).
Patreon: https://www.patreon.com/c/punkito YouTube: youtube.com/@trucksim Blog: trucksim.top
— Punkito (Trucksim Top)
SCS Announced Nevada Rework Project
If you’ve spent any time hauling through American Truck Simulator’s Nevada, you know it’s one of those maps that’s been quietly showing its age. Fitting, since it was one of the states that shipped with the base game — and now SCS has confirmed it’s next in line for a ground-up overhaul.

What SCS Announced
SCS Software revealed the Nevada Rework Project, following on from the studio’s recent work reworking Route 66. This next major undertaking will completely overhaul the Silver State. Nevada joins the growing list of original ATS states – after Route 66 – getting brought up to modern mapping standards.
Map designers will rework every existing city and road network in the state to match the quality of SCS’s newest content, and because Nevada was one of the original states released with ATS, the team will be able to rebuild many locations from scratch while keeping the atmosphere that makes the state distinct. In other words: this isn’t a quick texture pass, it’s the same “erase and redraw” treatment we’ve seen with Utah, Colorado, Wyoming, and others in past rework waves.
New Ground, Not Just Fresh Paint
The part that’ll actually get people talking is the expansion angle. SCS is also using the rework as a chance to add locations and road connections that were missing from the original Nevada map — including the city of Fallon, east of Carson City, along with the missing stretch of US-95 running north-south through it.
That’s a real gap being filled — anyone who’s driven the current Nevada knows the state feels sparse and disconnected in places compared to newer DLCs. Adding Fallon and completing that US-95 corridor should make the drive between Reno/Carson City and the rest of the state feel a lot less like a shortcut through empty desert.
On top of the road network work, SCS says the state will also get a variety of brand-new custom depots, giving players more diverse delivery destinations and making freight runs across Nevada feel more immersive.
Where This Leaves Things
SCS is framing this as just the start, with more development previews to come as the project progresses. No timeline yet – which tracks, since these state reworks tend to be multi-post journeys before they actually ship. Expect the usual drip of city-by-city previews over the coming months.
For those keeping score, this puts Nevada alongside the current lineup of “originals getting reborn” – following the Route 66 corridor rework – and suggests SCS is committed to slowly bringing the entire original ATS map up to 2026 standards.
Nevada was overdue. Vegas aside, the state always felt like the thin connective tissue between California and Utah rather than a destination in its own right. If Fallon and the US-95 gap get filled in the way SCS is describing, this could turn one of the most-skipped states in the game into one worth detouring through.
Source: SCS Software Blog – Nevada Rework Project: First Overview



