American Truck Simulator: 1.59 Open Beta
SCS Software released beta version of ATS 1.59 and as always you can read about all changes of the official blog. To try beta go to Steam client → LIBRARY → right-click on American Truck Simulator → Properties → Betas tab → Beta Participation drop-down menu → public_beta. No password is required. Sometimes you will have to restart your Steam client to see the correct branch name there.

Changelog
Gameplay
- Tow to Road Feature
UI/UX
- Advisor Update – Finances & Damage Widgets
- Skills UX Redesign
- QoL UI/UX Changes
- Improved News Banner Readability
- World Map Pin Enhancements
- Save Icon Update
- Garage Cutscene Skipping
- D-pad Accessibility Improvements
Visuals
- Height Blend Improvements
Sounds
- Traffic Sound Rework
Other
- Detour Feature Maintenance
American Truck Simulator: 1.58 Released
After only two weeks of start of open beta the final release of ATS 1.58 is here. This is really major release and for America it is also a new map content – the first stage of Route 66 Rework.

Changelog
Gameplay
- Driving Academy – Double Trailer Handling
Vehicles
- Vehicle Behaviour, Physics & Collisions Update
Map
- Route 66 Rework Project
- Map Changes In Preparations for Road Trip
- New Truck Garages
UI
- Tutorial Redesign & Contextual Hints
- Route Advisor Redesign
- Quick Info Feature
- Truck Configurator Improvements
- Management Screen Improvements
Route 66 Secret Roads – Arizona Grand Canyon – ATS 1.58
ATS 1.58 Open Beta review, Academy, Route 66 teaser, New Map Rework
ATS & ETS2 Update 1.58: A Major UI & UX Refresh
Update 1.58 marks one of the most significant UI and UX overhauls in American Truck Simulator and Euro Truck Simulator 2 to date. Touching nearly every screen players interact with daily, this update modernizes core systems while laying a more flexible foundation for future features and platforms.
The redesign is driven by the games’ long-term growth. While some changes may require brief re-learning, the goal is a cleaner, more intuitive, and future-ready experience that scales with what’s coming next.

Key highlights include a redesigned tutorial system built around contextual hints, delivering guidance naturally during gameplay rather than through a rigid, linear flow. New players get help when it matters, while experienced drivers stay focused on the road.
The Route Advisor has been completely reworked into a customizable, widget-based HUD. Instead of a fixed panel, players can now tailor on-screen information to their driving style, from minimal layouts to data-rich setups.

The Pause Screen evolves into a new Quick Info hub, centralizing job details, truck status, controls, and local regulations. This keeps the driving HUD cleaner while ensuring all critical information is just a pause away.
Quality-of-life improvements also arrive across management screens, offering clearer driver skill tracking, better company info visibility, and refined usability without disrupting familiar layouts. Meanwhile, the truck and trailer configurators receive targeted usability upgrades, improving navigation, feedback, and controller support.

Overall, Update 1.58 is a foundational step forward — modernizing daily interactions while preparing ATS and ETS2 for the next generation of content. Community feedback during the Open Beta will play a key role in refining these changes further.
Please find below previous UI improvements:



Standalone maps bug in 1.56 fixed
Following the release of versions 1.56 of ATS and ETS 2 by SCS, a major bug has been identified: when creating a new profile, it was no longer possible to select the map module corresponding to a standalone map. The bug has been fixed in latest release. You have to download update in Steam.
SCS broke standalone maps in 1.56
Following the release of versions 1.56 of ATS and ETS 2 by SCS, a major bug has been identified: when creating a new profile, it is no longer possible to select the map module corresponding to a standalone map.
This makes it completely impossible to start a new game on certain standalone maps.

Affected only new profile creation, so if someone have already been created profile on standalone module it will work so it can be only replaced old version of mod with the new one in the mod manager.
We still do not know if it is just bug or the feature has been removed from the game and all standalone maps (count of which not very big) are become inacceptable for new players. The issue is already reported top SCS and there are topics on SCS Software forum.
ATS 1.51 Open Beta, New UI, Hidden Roads in Iowa, Missouri, Arkansas
layers ask for improvement of economics, physics, new type of trailers and cargo etc. SCS release console friendly UI and Custom City Intros for old DLC. But we still do not see the competition so let’s enjoy improved vegetation in Texas and ability to preview background using a shortcuts.
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