Cruising Nordic Horizons Event
Just after the release of Nordic Horizons DLC on Thursday, the 27th of November will start World of Trucks event – Cruising Nordic Horizons!

As always you can find rules and rewards details in SCS official blog
Nordic Horizons Achievements, Map and Cities
New map DLC would be quite big in terms of territory and count of new cities – 41 (list below). Steam achievements are already available and if you played Promods actively one of it (Polar Explorer) is getting awarded right now.

Whole map in work in progress status but probably it will be in DLC:

And finally list of available cities:
Ålesund
Åndalsnes
Alta
Andenes
Åsele
Arjeplog
Arvidsjaur
Bodø
Brønnøysund
Falun
Harstad
Haparanda
Jokkmokk
Jyväskylä
Gällivare
Gävle
Karasjok
Kautokeino
Karlstad
Kirkenes
Kiruna
Kristiansund
Geilo
Hamar
Hammerfest
Honningsvåg
Hudiksvall
Inari
Ivalo
Lillehammer
Luleå
Lycksele
Malung
Mo i Rana
Myre
Narvik
Rovaniemi
Skellefteå
Sortland
Steinkjer
Storuman
Sundsvall
Sveg
Svolvær
Trofors
Tolga
Tornio
Trondheim(Tråante)
Tromsø
Östersund
Oulu
Örnsköldsvik
Otta
Umeå
Vardø
Vaasa
Vennesund
Karesuando
Just 2 days till the Nordic Horizons DLC release
Just 2 days till the Nordic Horizons DLC release
We will get new DLC Nordic Horizons for ETS2 on November 27th. This new big DLC will expand new roads in Nordic Countries – Sweden, Norway and Finland.
SCS is teasing new updates as never before, so in below video I collected not only footages and trailer but also 2 gameplay sessions.

ATS British Columbia DLC – Expansion to Canada
American Truck Simulator is going to Canada in 2026-2027 and I did a podcast about it.
The Painting Livestream Announcement
So, picture this: SCS Software goes live on their channel, and instead of the usual gameplay footage or developer interview, there’s just… someone painting. Like, actual brush-on-canvas painting. No explanation, no commentary at first – just art.
The community immediately went into speculation mode. Chat was going crazy trying to figure out what was happening. As the painting developed, you started seeing these massive mountains, dense forests, and this absolutely stunning natural landscape taking shape.
And then it clicked for people – those aren’t just any mountains. That’s the Pacific Northwest. That’s British Columbia.

What made this announcement so brilliant was how perfectly it captured the essence of what BC is known for – its breathtaking natural beauty. Instead of just dropping a trailer, SCS turned the announcement into an experience. The painting itself became a piece of art that represented the region, and watching it come together in real-time mirrored the excitement of watching the DLC itself take shape.
The community loved it. People were simultaneously trying to guess the location, celebrating that ATS was finally crossing the border, and just appreciating the artistic approach. It set the tone perfectly – this wasn’t just another map expansion, this was something special.
Breaking New Ground: ATS Goes International
Now, let’s talk about the elephant in the room – or should I say, the moose in the room? American Truck Simulator was going to Canada. This might not sound like a huge deal at first, but it represented a massive shift for the game and came with some serious challenges.
Challenge #1: The Border Crossing
First and most obviously – how do you handle an international border? This isn’t like crossing from California into Nevada. There are customs, border checkpoints, different regulations. SCS had to decide how much realism to include without making it tedious for players. Do you simulate the whole border crossing experience? Do you simplify it? It’s a delicate balance between authenticity and gameplay.
Challenge #2: Standards and Systems
Here’s where it gets technical. Canada uses the metric system. Road signs are in kilometers, not miles. Speed limits are km/h, not mph. Weight restrictions are in kilograms and tonnes, not pounds and tons.
Then there are the road signs themselves – Canadian signage looks different from US signage. The design language, the symbols, the colors – they all have to be authentic. SCS is known for their attention to detail, so they couldn’t just slap different numbers on American signs and call it a day.
Traffic laws also differ. British Columbia has its own provincial regulations, road rules, and highway systems that don’t exactly match what American truckers deal with.
Challenge #3: Geography and Scale
British Columbia is HUGE. We’re talking about a province that’s bigger than many US states, with incredibly diverse geography. You’ve got the Pacific coastline, the Rocky Mountains, temperate rainforests, interior plateaus, and vast wilderness areas.
Capturing that variety while maintaining the game’s map scale is no small feat. How do you represent the Sea-to-Sky Highway’s dramatic elevation changes? How do you do justice to the Fraser Canyon? These are some of the most spectacular driving roads in North America, and they had to translate into the game in a way that felt authentic but was still drivable and fun.
Challenge #4: Research and Reference Material
Developing a map of US states is one thing – SCS is based in the Czech Republic, but the US has extensive street view coverage, tons of reference photos, and plenty of accessible information.
But expanding to a new country means building relationships with new government agencies, tourism boards, and local experts. They needed permission to use landmarks, accurate data for road layouts, and cultural consultants to make sure everything felt genuinely Canadian, not just “America with different signs.”
Challenge #5: The Name Itself
There’s even a philosophical question here: Is it still “American Truck Simulator” when you’re driving through Canada? Some in the community joked that it should be renamed “North American Truck Simulator.” But ATS is a brand at this point, and the expansion shows that the vision for the game has always been bigger than just the United States.
Why British Columbia Was the Perfect Choice
Despite these challenges – or maybe because of them – British Columbia was actually the ideal first Canadian province for ATS.
Geographically, it shares a border with Washington state, which was already in the game. This made integration more natural than, say, jumping straight to Ontario.
BC is also a major economic region with strong trade connections to the US, especially through ports like Vancouver. Trucking between BC and Washington is a real, vital industry, so it made sense from a gameplay and realism perspective.
And let’s be honest – British Columbia is absolutely gorgeous. Those mountain highways, coastal routes, and forest roads are bucket-list drives for real truckers. It was an opportunity for SCS to showcase some truly spectacular scenery.
What This Means for ATS’s Future
The British Columbia DLC wasn’t just about adding one more region to the map. It was proof of concept that ATS could expand beyond its original scope. It opened the door for future Canadian provinces – Alberta, Saskatchewan, Manitoba, Ontario – and showed that the game’s vision could encompass the entire continent.
It also demonstrated SCS Software’s commitment to authenticity. They didn’t take the easy route. They put in the work to make Canada feel like Canada, not just “snow America.”
ATS 1.57 Released
Since SCS gave it all they got in the ETS2 this time we have a minor updates in American Truck Simulator. Louisiana DLC is close and there will be much more contents in terms of map and features.

Changelog
Map
- Minor Existing Gas Stations Changes (Preparation for Road Trip)
Visual
- HDR Support
- Reworked Players’ Company Logos
UX
- Cursor Navigation Enhancements
Nordic Horizons Release Date 11.27.2015
It is only couple weeks we have to wait for brand new ETS2 DLC. That also means that final release of 1.57 will be even earlier. Prepare your money, prepare profile without mods, get ready for new event (Cruising Nordic Horizons:))

And how can I keep silence – the biggest surprise on the picture above is the truck. FH16 780. It’s not announced yet but pictures on the internet doesn’t lie;)
Scania 770 in Open beta of ETS2 1.57
Nordic Horizons DLC is around the corner, after ETS2 1.57 release
We still have no release date of new DLC Nordic Horizons for ETS2, but most likely it will be available in Steam after the release of 1.57 version of the game. This new big DLC will expand new roads in Nordic Countries – Sweden, Norway and Finland.
SCS is teasing new updates as never before, so in below video I collected not only footages and trailer but also 2 gameplay sessions.

New Hidden Roads in ETS2 1.57
Even before the Nordic Horizon released and Scandinavia is just in ETS2 1.57 open beta I found the first hidden road in Denmark near Esbjerg. It comes with secret viewpoint Oddesund Bridge (Oddesundbroen). And I believe it is only beginning.

The guide for secret roads for ETS2 is way long did not get any updates since the Greece DLC and was refreshed in April of 2025. I believe with Scandinavia refresh and Nordic Horizons DLC we will find new hidden easter eggs.

And don’t forget to check the spreadsheet I will update https://trucksim.top/y9t6
ATS 1.57 Open beta
Following the ETS2 it has been started open beta test for American Truck Simulator 1.57. Comparing to European counterpart this change is not so impressive but is important for game evolution. Also we hope to see Louisiana DLC right after the final 1.57 release. Also the Road Trip Mode have to be debuted in 2026 and SCS make step on it with Gas Station tune-ups.

Changelog
Map
- Minor Existing Gas Stations Changes (Preparation for Road Trip)
Visual
- HDR Support
- Reworked Players’ Company Logos
UX
- Cursor Navigation Enhancements
ETS2 1.57 Open Beta
Open Beta for the 1.57 is now available to try and test out!

1.57 is a big update which not only include a lot of game improvements and features but also a bridge to new maps DLCs for both ETS2 and ATS. Louisiana for ATS and Nordic Horizons for ETS2.

Update for Euro Truck Simulator is now available and the American one will probably will come soon as well. In Europe 1.57 brings the long-awaited refresh for the Scandinavia DLC with not only updated textures, vegetation, road assets rest stops and fuel stations but also major overhaul of the road network: custom-designed junctions replacing old prefabs and map additions, including the brand-new cities of Aarhus in Denmark and Karlstad in Sweden, along with a completely rebuilt Copenhagen featuring modern infrastructure and landmark recreations to enrich the network and scenery.

We still have no evidence of new hidden roads coming with this refresh but hope we will add some secrets to the guide.
Dynamic Loading and Unloading, Reworked Logos and Paintjobs, DLCs updates
We already knew about new dynamic loading/unloading feature which came to Europe from ATS.

Updated logos and paintjob also was revealed in latest news.

But in ETS2 it is also will be available updates for existent DLCs: new cargos for Special Transport and new setups for Krone Trailer Pack.
Scania Trucks Big Update
Scania R & S in 1.57 will get the newest SUPER engines (420–560 hp) and V8 powertrains (590, 660, 770 hp) alongside Opticruise G25, G33, G38 CM, and CMR transmissions. Inside, drivers can enjoy Scania’s new Smart Dash and Smart Dash Advanced interiors, available in several variants. On the outside, there are fresh customization options such as SUPER badges, sensor-equipped fenders, and official Scania SUPER and 770 paint jobs for both trucks and trailers.

Changelog
Vehicles
- Dynamic Cargo Loading and Unloading
- Scania R/S SUPER, 770 V8 + Smart Dash
- Special Transport DLC Update
- Krone Trailer Pack DLC Update
Map
- Scandinavia Refresh
Visual
- HDR Support
- Reworked Players’ Company Logos & Paint Jobs
UX
- Cursor Navigation Enhancements